Appearance
概述

javascript
const viewer = new Cesium.Viewer('cesiumContainer', {
shouldAnimate: true,
})
const pointEntity = viewer.entities.add({
id: "point1",
position: Cesium.Cartesian3.fromDegrees(121.47, 31.23, 500),
point: {
pixelSize: 12,
color: Cesium.Color.YELLOW,
}
})
viewer.scene.primitives.add(
new Cesium.ParticleSystem({
image: "/smoke.png",
// 每秒多少个粒子
emissionRate: 5.0,
// 设置每个粒子的大小,单位是 像素
imageSize: new Cesium.Cartesian2(25.0, 25.0),
// 粒子显示在实体对应位置
modelMatrix: pointEntity.computeModelMatrix(
viewer.clock.startTime,
new Cesium.Matrix4()
),
// 粒子速度
speed: 5.0,
// lifetime需要和loop配合使用,否则会无线循环
lifetime: 10.0,
loop: false,
// 指定时间发射粒子爆发数
bursts: [
new Cesium.ParticleBurst({ time: 5.0, minimum: 300, maximum: 500 }),
new Cesium.ParticleBurst({ time: 10.0, minimum: 300, maximum: 500 }),
new Cesium.ParticleBurst({ time: 15.0, minimum: 300, maximum: 500 }),
],
// 粒子样式
startColor: Cesium.Color.YELLOW,
endColor: Cesium.Color.BLUE,
})
)
viewer.trackedEntity = pointEntity